atrogue

This is the home page of the atrogue project. atrogue is a "Rogue-like game" - a certain kind of turn-based, single-player dungeon exploration adventure - for text terminals on computers with Unix-like operating systems.

atrogue has some nice features, e.g. optional color support, a selectable gameplay difficulty and a variable dungeon level size. Since almost everything in this game depends on chance, you will see a different dungeon each time you play it.

A short gameplay description: you try to find a way through a magic dungeon with nasty traps, in search of the holy Amulet of Yendor which is concealed somewhere deep in the dungeon. You fight against hostile creatures with magic actions and weapons and try to escape the dungeon alive and with lots of gold. - One of the goals of playing atrogue is to discover all the things that might happen on your own, so we don't reveal everything here. :-) However, some documentation is also browseable online.

Requirements:

Download version 0.2.0 via HTTP mirrors or FTP (released 9 February 2003; 172 KB; gzipped archive file containing source code and documentation; known problems).

atrogue is Copyright (C) 2001-2003 Arne Thomaßen. It is released and may be distributed under the terms and conditions of version 2 or (at your option) any later version of the GNU General Public License. (So atrogue is especially released without any warranty!) You can find a copy of version 2 of the GNU General Public License in the atrogue package (see above for download) and on the GNU web pages.

Information about other Rogue-like games is available e.g. via Yet Another Roguelike News Site. (The older Another Roguelike News Site and Roguelike News pages have been closed unfortunately...)


Last changed 9 February 2003. - Contact
atrogue is developed on a Linux computer with Emacs, gcc, gdb, Gimp and some Perl scripts and hosted by SourceForge.
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