atrogue Documentation
for Users
The Level Screen

Introduction

The level screen is what you see most of the time during the game. It consists of three parts: the level map, a message line and a statistics/state line.

The Level Map

The level map shows the parts of the current level which you already explored and all creatures and objects which you can currently see. A little example:


                --------+--
                |       > |
                |         +
           #####+         |
           #    -----------
 ---+------#
 |........|#
 |....H..:@#
 |........|
 ----------


Each level consists of rooms and tunnels which connect the rooms. The map characters have the following meaning; of course we don't reveal everything - there should be something left for you to discover! :-)

There can also be creatures, which are mostly represented by letters; a lower-case letter means that the creature currently doesn't act, e.g. because it's sleeping. If you have enabled color support, most creatures will appear in red color. As you get deeper into the dungeon, you'll meet more and stronger creatures and ones with special abilities which make your life harder.

You'll also see characters which represent objects lying around in the level; if you have enabled color support, most objects will appear in green color. As you get deeper into the dungeon, you'll find "better" objects - more solid armor, stronger magic potions and scrolls etc.

The Message Line

The message line below the level map contains messages (what else:-) which appear during the game, e.g. when a creature hits you or when you pick an object. If you see "-more-" at the end of this line, there are more messages available which didn't fit into the line; press <SPACE> to get them.

The Statistics/State Line

The statistics/state line contains lots of information about game statistics and your current state. An example:


L:c1  H:n12/12 S:16/16 E:0  A:3  M:15&0  T:9 C:3 LN


The individual parts of this line have the following meaning:

To the right of those, some letters might appear, describing your current state further:

The maximum health and strength values will increase as you gain experience during the game.


This documentation file is part of version 0.2.0 of atrogue, a "Rogue-like game" created by Arne Thomaßen. atrogue is basically released under certain versions of the GNU General Public License and WITHOUT ANY WARRANTY. Copyright (C) 2001-2003 Arne Thomaßen. The project home page is atrogue.sourceforge.net.